Brook is very motivated to fill any request from a lady that involves "rewards", but despite much toil, some of which will be noted here, many of his attempts will be irregular.
Square dreamcatchers, dreamcatchers that looks like whales, failed dreamcatchers. By some miracle, around five will be reasonably decent but still smell like tea.
[It takes a few days because, well, reasonsand also ooc internet problems, but eventually a small neat packet is slipped into the suggestions box. Inside are five dreamcatchers and one joker playing card, because he's nothing if not dedicated to his name.]
[They're not the best dreamcatchers in the world, but they're sturdy and clearly have been made with care. The first two have been made completely with the supplies the Ringmaster provided, but the other three have a bit of a difference. Instead of solely using the provided feathers, a few dark feathers with bioluminescent spots have been used instead.]
[Hey. He loses feathers sometimes. It's just a part of life. Might as well use them for something.]
[She's done her best. She made seven in total. They aren't perfect, but its clear she took a great deal of time to try and get them as right as possible, at least.]
[ Even though Greg spent a lot of time fiddling around with them, Greg only produced six dreamcatchers he thought were good enough to turn in. Those six are pretty nice, though. ]
[After much struggling and working on them on and off, Yuugi manages to somehow produce five dream catchers before giving up completely. One might be a dud accidentally thrown in, but who's counting?]
[ Yukine spent a lot of her time teaching as manypeopleaspossible on how to make dreamcatchers.
By the time Yukine turns her work in, she has made ten dreamcatchers in some rather good quality, sturdy, following the ways dreamcatchers needed to be to function, and even a little artistically made. ]
[ He's managed six dreamcatchers in total. The first ones aren't too bad off, as he broke them back down and started over any time he decided one looked too awful, and the last two are pretty solid. They're mostly silver wire with varying shades of blue (dark blues, light blues, neon blues) leather, feathers, and all the rest. ]
[Tanyuu worked as best she could, adding her own touch to the design in the form of some written charms attached to the dreamcatchers, but when all is said and done of the batch that she turns in, about eight are of a serviceable quality for the Ringmaster's needs.]
[Papyrus got a little wildly enthusiastic about making dreamcatchers, after Greg gave him the rundown. Most of them, he hangs up around the carnival himself, especially around the trailers. Not needing to sleep gives him an edge.
Ultimately, he turns in 4 good quality ones, and 1 that is excellent quality except for the fact that it's shaped like his face.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
[By the end of the visit to the Realm of Dreams, the Ringmaster will have handed out rewards for those that were helpful enough to provide her with dreamcatchers when she asked. This particular reward seems to be in the form of a sparkly crystal necklace bound and hung with pure silver. On first glance they are just fancy pieces of jewelry, but on a closer look it will become clear they have magical properties: concentrating on the stone and pushing one’s “will” into it will result in the crystal beginning to glow with an interior light that is softly tinted to whatever the character’s soul color is. This color will change depending on who is holding it, and is not bound to the crystal itself.
Though it won’t be immediately apparent, the light created by this stone will have some of the affects one would traditionally expect out of a “holy” object, in that it may ward off some moderate demonic or otherwise unholy affects. If you think there is a situation where it might apply but aren’t sure ask the mods, but think of it as a defensive charm. These affects will only function when the stone is glowing.
The specific shape of the stone and pattern in the woven silver will vary from necklace to necklace, and you can describe that however you want within this general aesthetic.]
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